There are many different methods of inducing a drift, and your choice depends on the natural properties of your car. Once oversteer has been invoked, youâ€™ll need to control the drift using the throttle and counter steering. To maintain an accurate line while going sideways is tricky, and will take lots of practice.
What kind of car do I need to drift?
- Rear or four wheel drive with a rear bias
- Lots of power is useful
- A limited slip differential to keep both rear wheels spinning, rather than just one
- The ability to turn off any electronic stability control systems
You canâ€™t drift properly in a front wheel drive car â€“ you can oversteer temporarily, but itâ€™s impossible to sustain a drift correctly without rear or four wheel drive.
Stages of the drift
Weâ€™ve split the drifting process into four main stages shown in Diagram 1 below. A. Turning in B. Inducing oversteer C. Controlling and sustaining the drift D. Exiting the drift
A. Turning in
When learning to drift, our advice is to approach a tight 30mph turn in second gear at about 3000rpm â€“ this will give you a decent amount of torque to keep the rear wheels spinning once youâ€™ve induced oversteer. Remember drifting is not the fastest way round a corner so youâ€™re not trying to set speed records here. Turn in and aim to apex about half way round at the geometric apex (the green line in Diagram 1 above). If apex too soon you can find that the car will run wide and youâ€™ll have to compensate by ending the drift early, too late and youâ€™ll be on the straight early and wonâ€™t have any time to sustain the drift. With practice youâ€™ll be able to drift round the corner in a smooth arc which follows the racing line. Once you have mastered drifting along the racing line, youâ€™ll then be able to start the drift earlier and sustain it for the entire corner, and even adjust the angle or steering simply by adjusting the throttle.
B. Inducing the drift
At the apex of the corner you need to initiate oversteer, which sometimes is more difficult than it sounds. Drifting has developed its own unique terminology for techniques to â€˜get the back outâ€™ which are explained below. Remember that if you have a modern car with clever electronic stability control systems youâ€™ll need to turn these off first.?
Power / Power over / Power slide
If you have a powerful car it should be possible to break traction simply by accelerating sharply mid bend â€“ this is the preferred method of inducing oversteer as it is easy to control and repeat. If you increase the throttle too slowly itâ€™s unlikely anything other than understeer will occur, too hard and the car may spin. Youâ€™re aiming for a sharp, sustained hit of power in the right gear â€“ practice will help you get the balance right. You might be surprised about how much power is required on a road with a good surface, so it might be helpful to chose a road which is either damp or has lower traction tarmac.
Clutch kick is a useful technique to use if you do not have a particularly powerful rear wheel drive car. The trick here is to enter the corner and dip the clutch. Raise the engine revs to near the red line, and then release the clutch at the apex. The resulting shock load of torque sent through the driveline should break traction at the rear wheels, thus invoking oversteer.
Changing down / Shift lock
â€œShift lockâ€ describes the action of locking the rear wheels momentarily by changing down a gear (or two) rapidly without rev matching. Once youâ€™re back on the gas this will give you the benefits of more torque at the wheels due to the lower gear, with high revs helping sustain the drift.
Lift off / braking
Entering a corner fast, then lifting off the accelerator at the apex can cause oversteer due to the resulting forward weight transfer which reduces grip at the rear tyres. If you drive a particularly stubborn car, a quick dab on the brakes may help.
Handbrake / E-brake
If your car refuses to get tail happy, there is always the option of the handbrake / emergency brake. A sudden sharp application and release mid corner will break traction at the rear wheels, but remember to keep your thumb on the release button! Get on the throttle as soon as the back steps out.
Scandinavian flick / feint
Flicking the car the opposite direction to the corner, just before turn in will generate a rapid lateral weight transfer which can unsettle the car enough to flick the back out. As soon as you turn in, get on the gas and prepare for the resulting oversteer.
This is probably one of the more risky methods â€“ the trick here is to put two wheels onto the inside edge of the track while cornering, with the resulting bump unsettling car enough to break traction at the rear. Use with caution!
Suggested methods of inducing oversteer
Most of the above methods can be used in combination (for example a â€˜Scandinavian flickâ€™ combined with â€˜lift offâ€™), but youâ€™ll need to experiment with your own car to see which work best.
C. Controlling and sustaining the drift
Once the back starts to come round (1 in Diagram 2) you need to act quickly. Keep the power on (you might be surprised how much power is required to sustain the drift) and quickly counter-steer in the desired direction of travel (2), and balance the throttle to alter the attitude of the car.
To sustain the drift you need to keep the power on to keep the rear wheels spinning â€“ about 80% throttle is the rule of thumb (although youâ€™ll need less in slippery or low traction conditions). If the back comes round too far, gently ease off the throttle and apply additional steering lock to correct the slide. If youâ€™re finding it hard to keep the slide going, you may need to use more power or take the corner slightly faster.