Home Assetto Corsa Drift Tracks

Assetto Corsa Fujimi Kaido 2020

14884
6

Full conversion map from Forza Motorsport. Fujimi Kaido is a fictional closed course circuit that appeared in Forza Motorsport, Forza Motorsport 3, and Forza Motorsport 4.

The track is set in the town of Fujimi, in Nagano Prefecture. The roads are based on the real mountain roads of Japan that are often used for touge racing and drifting.

The circuit has seven unique layouts, all of which can be driven in reverse, for a total of fourteen layouts.

Features:

  • original track
  • tarmac/asphalt
  • full circuit
  • 14 layouts
  • 12pit boxes
  • light effects
  • drift/touge map
  • replay cams
  • radar
  • map

Note! stFlow shader is needed ( https://www.racedepartment.com/downloads/stflow-shader.23999/ )

Please consider supporting the author and buy him a cup of coffee with a  PayPal Donation

DOWNLOAD

Sending
User Review
4.25 (4 votes)

6 COMMENTS

  1. Hi, after installing this CM gives the message ‘update found’ , but when I press the install button I get a ‘Google drive Quota exceeded’ error.
    I removed the track, downloaded it again but I keep getting this ‘update found’ message.
    Any idea?

    • Their download is requested more then their quota so u get the message ‘Google drive Quota exceeded’ and u need to try again later …. u can just drive it in single player without the update tho

    • did u install the stFlow shader proper (for better water textures)
      https://www.racedepartment.com/downloads/stflow-shader.23999/

      Or in Custom Shaders Patch menu go to “content manager>>settings>>custom shaders patch>>graphic sdjustments>> thick the box in front of ‘allow to use new water shader'”

      Hope this helps 😉

  2. Hey, we’re having problems running this on our dedicated server. Is there some trick to making it work? We’re only having problems with this track.

  3. I’m looking for some help here. I’m trying to run this track on my Linux server. It works with all other tracks – just not this.

    AC\trackavatar.cpp (539): TrackAvatar::update
    AC\game.cpp (261): Game::update
    AC\game.cpp (261): Game::update
    AC\game.cpp (261): Game::update
    AC\game.cpp (112): Game::onIdle
    AC\game.cpp (210): Game::run
    AC\acs.cpp (477): wWinMain
    f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c (618): __tmainCRTStartup
    00007FFE0C5813D2 (KERNEL32): (filename not available): BaseThreadInitThunk
    00007FFE0E9454F4 (ntdll): (filename not available): RtlUserThreadStart

    Can anybody help?

Leave a Reply to PoTatO dR!FT3R Cancel reply

Please enter your comment!
Please enter your name here